Archive for the ‘Tech Stuff’ Category
MIT professor Ramesh Raskar starts his talk by showing the classic Doc Edgerton photograph of an apple being shot by a bullet. It demonstrated an exposure of a millionth of a second. Wonderful, right? he asks us, to wide agreement. Only now, 50 years later, technology advances mean we can photograph a million times faster than this. “Now we can see the world at a trillion frames per second,” he says. “I present to you femto-photography, a new imaging technique so fast that it can create slow-motion videos of light in motion.”
What does this mean? Well, it means that now Raskar and co can create cameras that look around corners. “We can challenge what we mean by camera,” he says.
He shows video of a “bullet” of light passing through a Coke bottle. The film is silent and slow, and someone whoops excitedly as soon as it’s over…
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Snake the Planet! takes the classic Snake game and adopts it to the MPU urban canvas. Each level is generated based on the architecture of the building it is projected onto. Windows, doors and signs become the boundaries and obstacles in the game as animated objects collide with and bounce off them using real-time physics simulation. The multiplayer game also has a Tron-like competitive element, where one player can intentionally block the others’ path to win the game.